Computer Interface Instructions: Creating a Game

How to Create a Civilization Game

1. Log into the Civ Rol-Play site.

2. In the upper left corner of the menu bar, click Game List.

3. On the Games page, click the Open tab.

4. At the bottom of the screen, click the "Create a new game" button.

5. Game Options

5.1 Game Name: The site will randomly generate a game name for you. You may keep that name, or replace it with one of your choosing.

5.2 Game Type: Choose the type of map you would like to play. "Advanced Civilization" is the standard map. "Central America" is a new map that uses the Civ Expansion rules, is currently in beta testing and only open to Premium subscribers (click on the Premium button at the top of the screen to learn more). Other map options will be listed here as they become available.

5.3 Number of Players: Select the number of players in the game. Depending on the number you pick and the Game Type you've chosen, you may be asked to select which part of the map you want to play on.

5.4 Max trade cards in player's hand at the end of a round: Allows to vary how many trade cards a player can keep. Standard rules are 8.

5.5 Number of player population tokens: Allows you to change the number of population tokens players start the game with. Suggested token numbers for various game sizes are listed in parentheses.

5.6 Per-player Phase Time Limit: Specifies the amount of time each player has for their turn.

5.6.1 Players going first in each phase are usually given a bit more time to finish their moves before timing out. Generally, it's 1.5x the time limit (ex. 36 hours to expand your population, if you are first on the AST).

5.6.2 The trade market will be open for a maximum time of (#of players x time limit). (ex. 9 days in a 9 player game with a 24 hour time limit).

5.6.3 Players may use the Availability settings in Options to adjust when they can play the game so that their turn does not end when they are asleep, working, at school, etc.

5.6.4 Players should be mindful of the time limit when creating a game. Choosing "No Time Limit" means there are no limits to how long a player can take to make their move (including initial placement). If a player ignores the game or stops playing, they will never time out and the game will come to a stop. This option should really only be chosen when you are creating a game to be played with people you know will not quit in the middle of the game.l

5.7 Show number of cards in each deck to the players: Checked means that players can see the deck count on the trade cards page.

5.8 Show position of the non-tradable calamity in each deck: Checked means that players can see where in the deck the non-tradable calamity is from the top

5.9 Calamity Phase Slow Reveal: Checked means that players can only see the active calamity, not the upcoming calamities

5.10 Bottom three shuffling of non-tradable calamities: When about to put a non-tradable calamity card at the bottom of the trade stack, first pull the bottom two cards from the stack, shuffle the non-tradable calamity together with these cards, and then put all three cards at the bottom of the stack.

5.11 Stoic Option: Players may be primary victim of more than 2 calamities.

5.12 Disable Public Trade Email: Check to disable the public email that goes to all other players describing what was SAID was traded.

5.13 Friends: Players may add their friends to a newly created game. That player will automatically be added to the game and will receive an email notification. To add more friends, click on the Friends link at the top of this page.